Wednesday, 16 April 2014

Sweden wants to promote democracy and creativity through video games

In an attempt to promote either democracy, creativity, personal expression, or some slightly convoluted combination of all three, Sweden has been operating a program called Democrativity that's meant to curate ideas for "the most unlikely [video] game ever." Democrativity has been crowdsourcing ideas for unlikely characters, environments, and goals, and allowing people to vote on what they like the most. It's since posted a brief breaking down the top ideas: people were largely in favor of collaborative, nonviolent games that don't involve beating an opponent; they also preferred inanimate and abstract objects to be characters and to play in an abstract environment.

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